Ottodokki
An OTTODOKKI is a neologism.
It means: an accidental wunderkammer.
It could be a junk drawer, your pantry, a box where you put loose playthings or could be an entire building.
it could be a sculpture that contains a collection of objects that arrived inside it due to the actions that others took while playing with them.
The term was created as a title for a system-agnostic oracle deck and game guiding tool to express the fate and transport of unintentional objects that arrive in containers.
The Ottodokki is also a limited run card system (editions of 200) that is published by Bay Area arts publisher Sming Sming
In its publication form, the base collection of cards was originally released in packs of 24 cards with varied and randomized contents + zine, 2.5 x 3.5 inches; zine: 32 pages, saddle-stitch.
Below are a few photographs of some of the Ottodokki’s incarnations and the crevices, containers, and crannies where it might be found.
As a multiple and iterative fragment of the larger project, the published form of the Ottodokki is its first public incarnation outside of its use in other works such as Azguyaenquainaen! and To Live a Loving Life. This represents the first edition publication of the cards, with expansions and further editions to be published as it expands its scope and capacities as a plaything, game guide, and collectible version of the idea.
The OTTODOKKI, as a concept within Azguyaenquainan!, is an adaptagenic object, and a heterogenious deck: not all of the cards are the same size or have the same backs. As a first edition publication, only two current lexicons of its total form have been put into print. One of them, featured below, is a micro-sized card that can make its own deck, and here is embedded in a sculptural book that has "performances as its pages". Within this context, it shows how formal relationships can have indexical relationships to possible futures or pasts, as rarified micro-cards of the OTTODOKKI are hidden in an anthropomorphic membrane, nested to create access to a different method for organizing experiences within an experience.